
Roman / 73 / 74 CE
Masada
Watch a supply line build an earthen approach over the western spur. When the surface is ready, a timber tower can climb toward the casemate wall.

HISTORY / ENGINEERING / PLAY
Six browser simulations of historical siege engineering, from Roman ramps and double defenses to an island causeway and the age of cannon. Watch little people build, carry, patrol, and react in original miniature landscapes.
Play the collectionThese scenes are schematic historical visualizations. Geometry, population, construction speed, and combat are simplified. Each field guide links to historical sources and states the model’s limits.

Roman / 73 / 74 CE
Watch a supply line build an earthen approach over the western spur. When the surface is ready, a timber tower can climb toward the casemate wall.

Roman / 52 BCE
Builders extend two defensive circuits around the hilltop settlement. Roman patrols hold the space between them while a relief force approaches from outside.

Roman / 70 CE
Work crews build approach terraces beneath the northern defenses. Towers and artillery support an assault against several walls around a dense urban model.

Macedonian / 332 BCE
Haulers carry rubble from the shore and extend a causeway toward an island city. Ships circle the works and towers advance as the stone surface emerges from the water.

Ottoman / 1453 CE
Crews prepare protected gun positions and bring ammunition forward. Heavy cannon fire physical projectiles toward a miniature section of the layered land walls.

Ottoman / 1648–1669 CE
Digging crews push zigzag trenches toward the Venetian bastions. Supply carriers move between the camp and batteries while cannon exchange fire over the earthworks.
Crews load baskets, haul material, lay foundations, or dig the approach. Workers and soldiers have visible jobs and conditions. Pick them up, drop them, or flick to throw them into a world with gravity and collisions. People recover and return to their tasks.
All six worlds are free to play in a modern browser with WebGL. Mouse and touch controls are supported. Each siege saves separately in this browser, and time stops when the page is closed. Use dim surroundings or full screen for more room.
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